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Getting Started

Splitshade runs entirely in the browser — no downloads, no setup.

Requirements

All you need is a modern browser with WebGPU support. We recommend using:

  • Google Chrome (v113 or newer)
  • Microsoft Edge (v113 or newer)

Launch the Playground

You can start using Splitshade right away:

Open the Playground

How It Works

Splitshade opens with a real-time shader editor and preview panel. You can:

  • Write WGSL vertex and/or fragment shaders
  • Inject textures and meshes
  • Use uniform values like iTime, iMouse, and iResolution

Next Steps

Learn more about:

  • To understand how built-in inputs like time, resolution, and mouse position work in Splitshade, start with the Uniforms guide, where each uniform is explained with usage tips and shader examples.
  • Want to load images or experiment with visual effects? Learn how to upload and apply textures in the Textures section. For 3D shader workflows, head over to the Meshes guide to see how .obj models can be used.
  • If you’re looking for ideas or want to see what’s possible, browse the Shader Examples for inspiration.