Appearance
Getting Started
Splitshade runs entirely in the browser — no downloads, no setup.
Requirements
All you need is a modern browser with WebGPU support. We recommend using:
- Google Chrome (v113 or newer)
- Microsoft Edge (v113 or newer)
Launch the Playground
You can start using Splitshade right away:
How It Works
Splitshade opens with a real-time shader editor and preview panel. You can:
- Write
WGSL
vertex and/or fragment shaders - Inject textures and meshes
- Use uniform values like
iTime
,iMouse
, andiResolution
Next Steps
Learn more about:
- To understand how built-in inputs like time, resolution, and mouse position work in Splitshade, start with the Uniforms guide, where each uniform is explained with usage tips and shader examples.
- Want to load images or experiment with visual effects? Learn how to upload and apply textures in the Textures section. For 3D shader workflows, head over to the Meshes guide to see how
.obj
models can be used. - If you’re looking for ideas or want to see what’s possible, browse the Shader Examples for inspiration.