About me

Hi, I'm Anu and I am driven by a fervent passion for storytelling in film and theatre.

My ambition is to bridge the gap between technology and storytelling. I am eager to partake in and pioneer innovative solutions at the nexus of technology and creative expression.

With a Bachelor of Computing (Computer Science) with Honours (Distinction) from the National University of Singapore, specializing in computer graphics, information retrieval, and artificial intelligence, I've developed a robust foundation in technology. I also completed the interdisciplinary University Scholars' Programme.

I started pursuing my ambition by working as a Software Engineer at Blackmagic Design, contributing to their flagship industry-standard post-production software DaVinci Resolve.

Starting this fall, I am set to undertake a Master of Science in Computer Animation and Visual Effects at Bournemouth University, and I'm thrilled to see where this leads.

What i'm doing

  • design icon

    C++ Development

    Student at Bournemouth University, pursuing the MSc in Computer Animation and VFX.

  • Web development icon

    Creative Projects

    I generally work on creative projects in my spare time. Currently, I am working on an anthology of short films titled 'Brown Shorts'.

Resume

Education

  1. Master of Science in Computer Animation and Visual Effects

    Bournemouth University

    2024 — 2025

    Key Courses: Animation Software Engineering, CGI Techniques, CGI Tools (Maya and Houdini), Pipeline Technical Direction, Simulation and Rendering. Graduation expected in September 2025.

  2. Bachelor of Computing (Computer Science) with Honours (Distinction)

    National University of Singapore

    2017 — 2021

    Key Courses: Computer Graphics, Graphics Rendering Techniques, 3D Modelling and Animation, Artificial Intelligence, Computer Vision, Media Computing, Natural Language Processing, Software Engineering

  3. University Scholars’ Programme (USP)

    National University of Singapore

    2017 — 2021

    About: The USP was a multidisciplinary undergraduate initiative centred on enriching fundamental academic abilities, including writing, critical thinking, analytical reasoning, research proficiency, and cultivating reflective thinking across a broad intellectual spectrum.

    Key Courses: Writing and Critical Thinking, Playwriting, Metaethics, Quantitative Reasoning, Language Cognition and Culture

  4. Student Exchange Programme (SEP)

    University of Texas at Austin

    Aug – Dec 2019

    Key Courses: Software Engineering, Physics, 3D Animation, Digital Media Production

  5. International Honors’ Programme (IHP)

    Stanford University

    Jun – Aug 2019

    About: The IHP is a collaboration between Stanford Summer Session and specific international teaching and research institutions. I was endorsed by NUS to attend this programme

    Key Courses: Computer Systems, Design and Analysis of Computer Algorithms

Awards

  1. Academic Excellence Scholarship

    Awarded by Bournemouth University

    2024 — 2025
  2. National Infocomm Scholarship (NIS)

    Awarded by Infocomm Media Development Authority of Singapore (IMDA)

    2017 — 2021

Work Experience

  1. Software Engineer

    Blackmagic Design, Singapore

    Jul 2021 — Jul 2024
    • • Developed flagship post-production software DaVinci Resolve in C++
    • • Optimized Software and integrated UI via Qt
    • • Developed C++ API for seamless Python Scripting integration in Resolve
    • • Optimized Software and integrated UI via Qt
    • • Obtained experience with multi-threaded systems
  2. Teaching Assistant

    National University of Singapore

    Jan – May 2021
    • • Information Retrieval: Assisted lecturer in grading midterm examinations and evaluated programming assignments
    • • Software Engineering Project: Proposed and developed a dedicated GitHub page that served as a centralized information hub for students, making course information and project guidelines accessible
  3. Software Engineer (Internship)

    Zendesk, Singapore

    Jan – Jul 2020
    • • Developed the chat agent-facing backend service
    • • Improved code quality of projects in Python, JavaScript, and TypeScript
  4. Graphics Engineer (Internship)

    Quantum Inventions (Continental AG), Singapore

    May – Jun 2019
    • • Developed Douglas-Peucker, Rheumann-Whitkam and Visvalingam-Whyatt line simplification algorithms for map rendering in C++ on Android Studio

Technical skills

  • Programming:
    C++, Python, Git, Qt, OpenGL
  • Tools:
    Maya, Houdini, LaTeX, Adobe Premiere Pro, DaVinci Resolve
  • Media:
    Film Production and Pipeline, Theatre Production, Video Editing, Screenwriting, Playwriting

Portfolio

In the Media